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3D Programming with C++: Learn the Insider Secrets of Today's Professional Game Developers

John Degoes




[PDF.xh88] 3D Programming with C++: Learn the Insider Secrets of Today's Professional Game Developers

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 | #8580098 in Books |  2002-07-01 | Original language:English | PDF # 1 |  9.24 x1.84 x7.42l,.0 | File type: PDF | 816 pages

||26 of 26 people found the following review helpful.| Pointless|By James Walley|In case people think that all the negative reviews below are from confused novices: I have been programming games for a living for over ten years, and find this book mostly useless.
As other people have noted, about 60% of it is DirectX reference materials. Nice, but not what this book is supposed to be about. Besides, you can download most|.com |Written for the intermediate or advanced C++ developer, 3D Game Programming with C++ provides an outstanding tutorial and reference to the essentials of today's DirectX game programming. This book doesn't skimp on the nitty-gritty details of seriou

All of the examples and source code presented are designed to harness the power of Microsoft's latest version of DirectX--a graphics programming API that greatly enhances the work of developing high performance PC graphics. Currently the only detailed book in print that explains and uses techniques of accurate physics modeling to create highly realistic 3D games.



You can specify the type of files you want, for your gadget.3D Programming with C++: Learn the Insider Secrets of Today's Professional Game Developers   |  John Degoes. I really enjoyed this book and have already told so many people about it!

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