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Build Your Own PC Game in Seven Easy Steps: Using Visual Basic

Scott Palmer




[PDF.xq49] Build Your Own PC Game in Seven Easy Steps: Using Visual Basic

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 | #5538059 in Books |  1995-12-28 | Original language:English | PDF # 1 |  9.40 x1.30 x7.50l,1.95 | File type: PDF | 528 pages

 | ISBN13: 9780201489118 | Condition: New | Notes: BRAND NEW FROM PUBLISHER! 100% Satisfaction Guarantee. Tracking provided on most orders. Buy with Confidence! Millions of books sold!

||0 of 0 people found the following review helpful.| Old book|By liang|NOT new. very old code. doesn't w o r k for my c o d e compiler. not so good|15 of 15 people found the following review helpful.| Not a good book at all|By Gail Hanner|I bought this book hoping to find some information on how to build a game engine that would allow me to move sprites on a tile based backround,|From the Back Cover||Learn PC Games Programming the Quick and Easy Way| |Think games programming is tough? Guess again! The basic concepts andtechniques behind creating your own PC games can be easily learned by anyonewith a little programming know-how.|

Build Your Own PC Game in Seven Easy Steps teaches you the skills youneed to start programming good PC games for Windows(TM). Step by step, you'llsee how to pull a game together. The first step is deciding what type of game to program (adventure, arcade, orthe ubiquitous other), and move on to planning your game, prototyping it, andproviding for interactivity with the player. Then you'll learn to incorporategraphics, use animation and 3D effects, and add music and sound....

You can specify the type of files you want, for your gadget.Build Your Own PC Game in Seven Easy Steps: Using Visual Basic   |  Scott Palmer. Which are the reasons I like to read books. Great story by a great author.

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