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Come, Let's Play: Scenario-Based Programming Using LSCs and the Play-Engine

David Harel, Rami Marelly




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 | #6587944 in Books |  Springer |  2003-08-13 | Original language:English | PDF # 1 |  9.90 x1.11 x7.08l,2.22 | File type: PDF | 382 pages

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||3 of 8 people found the following review helpful.| Serious playing|By Moti Kehat|The competing forces of Time-to-Market and Software Quality have for years begged a narrowing of the requirements-to-product divide. In "Come, Let's Play", world-renowned ACM Outstanding Educator Award recipient Harel and master software engineer Marelly join forces in clearly presenting their novel, intuitive method for driving the software produc| ||The design of reactive systems is one of the most challenging problems in computer science. This books starts with a critical insight to explain the difficulty of this problem: there is a fundamental gap between the scenario-based way in which people thin

This book does not tell a story. Instead, it is about stories. Or rather, in technical terms, it is about scenarios. Scenarios of system behavior. It con­ centrates on reactive systems, be they software or hardware, or combined computer-embedded systems, including distributed and real-time systems. We propose a different way to program such systems, centered on inter­ object scenario-based behavior. The book describes a language, two tech­ niques, and a suppo...

You can specify the type of files you want, for your device.Come, Let's Play: Scenario-Based Programming Using LSCs and the Play-Engine   |  David Harel, Rami Marelly. Just read it with an open mind because none of us really know.

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