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Game Development with Python

Mr. Kevin O'Flaherty, Mr. Tom Stachowitz




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 | #2686467 in Books |  2014-11-19 | Original language:English | PDF # 1 |  9.25 x.54 x7.50l,.92 | File type: PDF | 238 pages

||4 of 4 people found the following review helpful.| Putting it aside as a bad choice.|By Bill|Very discouraging! Concept is really great, but many coding examples simply do not work. Support requires signing up for a course( First sign something wrong) Request for Lab Solutions never answered to. Installed the exact versions of Python and Pygame versions called for, but code fails to produce results. Got to chapter 2.3, "Image P|About the Author|Kevin has always been one to walk the unbeaten path. He discovered programming at age 13 and game development soon after. A couple years later he launched a website featuring tutorials and interactive resources for the Torque 2D engine. The reso

Do you have a brilliant idea for a game, but lack the skills and know-how to produce it? Do you want to know the professional techniques used by game developers worldwide? Do you want to be able to create “real” games using game physics and artificial intelligence? If so, this is the book you’ve been waiting for. Join game developer Kevin O’Flaherty as you learn the riveting mechanics of game development with Python. You’ll learn how to...

You easily download any file type for your gadget.Game Development with Python   |  Mr. Kevin O'Flaherty, Mr. Tom Stachowitz.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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